Game Map - 2Demos
Logic Error Modification
Visual Experiment
Material Experiment

This week, I focused on designing the interaction demo - the game map's specific visuals and content while ensuring the accuracy of the playable logic and visual intuition. 

I try to make my concepts transferable by refining and specifying this interaction rule. Experimenting with this form so far fits my theme better
Week  05 Demo 2-3
Description

#4 Laser Map Details And Material Adjustment

1. Increase in the number of connecting partial hinges to maintain stability
2.Adjusted the details of the gap section visual
3.Combine the cover visual with the packaging